#1 [url]

Mar 23 09 10:26 AM

Hi Mitch
Always a little confusing these type of encounters. Here is how I see it: The sequence of events is a) move charge to halfway b) react to the move i.e wheel if necessary and DECLARE a countercharge if they still have the distance!! i.e half of the remaining distance between them c) test morale of initial chargers d) test morale of counterchargers e) if both pass move to half way of the half way (if you know what I mean).
As the charge meachanics are played out before everything else it is a bit tempting to think that you could fire at or during a charge in support. However this is all happening during the whole bound. The key here I think is co-ordination. I cannot see how any commander would be able to prepare to support fire on any such manoever. The decision to counter attack is with the local commander and needs to be rapid and decisive. He is not going to get a runner out to his supports to say ' look chaps , just going to counter charge those ragged fellows coming over the hill, be a good egg and get in a couple of volleys before we rush across your field of fire....' If anything the support commander would not see the charge as a threat to him so it would not require a rapid and 'in the field' decision. If the unit beside him is obviously preparing to counter I would suspect that in the very most of cases he would hold off for fear of friendly fire.
So to answer:

Q1. If they do this do they get any subsequent move.

yes if the distance is still there.

Q2 Do the Dragons move out to the halfway point or do they just sit still for now?

Wait for the incoming morale check. If it fails their countercharge will persue or fall on the faltering chargers!


Q3 No support fire for countercharges
. No definately not



Q4 Do they move to contact or stay where they are for now?
Now test the counterchaargers who might fail


Q5 What movement are they allowed for cases A & B above.
The melee will take place in the half way of half way point. This is only really an issue when this is actually less than the distance required for the counterchargers to get up to speed and so will not get their charge bonus.

Hope this is helps (and just my own opinion here of course!!)

Cheers
Maturin