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Jan 30 05 3:52 PM

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What to say on my first ever post here?

1.The second edition of GdeB didnt include the detachable cribsheet of modifiers and tables etc.
I think it is availlable to down load on this site.
Can anyone point it out to me

2.A rules question

The rules provide that a unit charged in the flank has a significant -4 on any morale test.
Now I can understand that a big negative factor should apply to a formed unit. It reflects the " Shit- where the hell did they come from " effect as well as the impact of being caught effectively wholly unprepared.
But what about a unit that is already on the second round of a melee?
Having successfully charged home and pushed the enemy back wouldnt they be unformed and interspersed with the enemy.
As such there is no "flank" to charge. Any unit joining the melee from the side would be charging in on both the enemy and its own troops
There should be , I would suggest, a lower negative effect , say -2 to take account of the reduced impact and abscence of a cohesive flank but still so as to give the unit that has possibly manouvered itself into position some benefit
What do you other more experienced gamers think?
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Rudorff

Brigadier

Posts: 1,141

#1 [url]

Jan 30 05 9:05 PM

The QRS went awol at the printers, the version available here is off the splash page, which might not be available for a while ?

If you want to send me a pm with an email address I'll send them to you, I'll also send you the Kirriemuir version, which I think is better in that it has a bit more information on it.

Cheers, Gary

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Ed

Fusilier

Posts: 265 Aide-de-Camp

#2 [url]

Jan 31 05 3:36 PM

The "rest" of both sites should now be avilable at the temporary address now too.

http://yellowrock.dyndns.org/www.generaldebrigade.com/

Ed.

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DCRBrown

General de Division

Posts: 1,732

#3 [url]

Feb 8 05 11:08 AM

Rich,

The only point I would make is that with a flank attack the attacking unit may not be in actual contact with the losers - the poor sods charged in the flank are going backwards prior to contact! (even if in our "melee" situations).

Also one of my aims is to get melees over with quickly - in an attempt to reduce the number of melees per se, so a reduction in the factor may well prolong melee rather than keep them short and sweet!

DB

PS Austerlitz Pt 2 on Thurs, (hopefully!)

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