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Shooting priorities, page 53 nos 5 b), says that the priority target is the nearest unit. Page 53, nos 1. says to measure the range from the centre of the firing unit to nearest point of the target.
This all seems very clear cut and makes sense. It certainly does make it very easy to determine who shoots at who.
In practice, this means that it will be very rare for a unit to be able to fire at multiple targets - even the slightest offset of the centre of the firing unit from 2 target enemy units will make 1 of them the priority target. In 4 games, there have been no multiple targets and only ever 1-on-1 volley firing.
And, even so, some odd-seeming situations continue to come up around target priorities: for example, a firing unit has a target directly to its front at a range of 20cm and a second target to its left with only 1 of its bases within the shooting unit's 45 degree arc but at 15cm distance. The priority target is clearly the second unit even though it's less central simply because it is the nearest target.
However, if the second target unit was skirmishing, then could the firing unit ignore it as a priority even though, technically, it isn't even screening the first target unit at all albeit a portion of it is within 10cm of the first ?
Are we handling the shooting priorities correctly ? Or am I missing something obvious ?