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The following timing situations (or similar) have come up in 3 out of 4 games so far:
A. A Brigade rolls "obey orders" for its command roll. Having the initiative, the player launches a charge with 2 units from that Brigade. The opposing player then charges another, non-charging, unit from that same Brigade. When the Brigade resolves its charge, 1 of its charging units disperse thereby marking the Brigade as Faltering.
1. Does this Brigade now suffer all the effects of being Faltering from that point in the turn onwards ?
2. If so, does its unit that is being charged now suffer the minus for hesitant/faltering status because that takes place after the Brigade has Faltered albeit it earlier in the same phase ?
3. Does the Brigade now count as Faltering (ie hesitant) for the upcoming Movement and Fire Combat phases ?
B. A Brigade (of the player without the initiative) "obeys orders" command roll but then suffers a dispersed or routed unit during the opponent's phasing Fire Combat. Do the hesitant/faltering restrictions now apply to that Brigade's subsequent shooting (ie no long range fire and only directly ahead) ?